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AI Insights · Timothy · January 2022

Top 5 3D Cartoon Games in Brazil: Q4 2021 Performance

In Q4 2021, top 3D cartoon games in Brazil saw varying trends in downloads, revenue, and active users. Data from Sensor Tower highlights the key metrics for these popular apps.

Top 5 3D Cartoon Games in Brazil: Q4 2021 Performance

In the fourth quarter of 2021, the top 5 3D cartoon games in Brazil showed diverse performance trends across downloads, revenue, and active users, according to Sensor Tower data. Here’s a detailed look at the performance of these games.

Clash Royale from Supercell experienced a significant rise in weekly revenue, starting at approximately $52K in late September and peaking at around $231K in the week of December 20. Weekly downloads saw a notable increase, reaching a peak of about 245K in early November. The game also maintained a strong weekly active user base, rising from roughly 7.4M to over 15.4M by the end of December.

Another Supercell game, Brawl Stars, had varied revenue trends. It started at around $108K in late September and peaked at $213K in the week of December 20. Downloads ranged from about 99K to 152K throughout the quarter. Weekly active users showed a slight decline from approximately 3.2M to about 3M by the end of December.

Gardenscapes by Playrix saw a consistent performance in weekly revenue, ranging between $112K and $156K during the quarter. Downloads fluctuated, peaking at about 203K in mid-October. The game’s weekly active users remained relatively stable, hovering around 800K throughout the quarter.

Lords Mobile: Last Rise of Qin from IGG.COM showed steady revenue, peaking at approximately $136K in the week of December 20. Downloads saw significant fluctuations, reaching a high of about 186K in mid-December. Weekly active users maintained a stable trend, starting at around 281K and ending the quarter at approximately 296K.

Lastly, Playrix’s Fishdom experienced steady weekly revenue, ranging between $69K and $86K. Downloads were relatively stable, with a peak of around 60K in the last week of December. The game’s weekly active users saw a slight increase from approximately 266K to 311K by the end of the quarter.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022